![]() Turrets: cycle subsystem in toolbar now shows the name of currently selected subsystem.Increased Target Locking distance by 500m, totaling 2500m.Added Grey Lead Indicator + "Out of weapon range" text indicator when you are out of range for the selected weapon.When triggering this action, turrets will prioritize the target that is currently fully target locked by the player.New action: Focus Locked Target (replacing Copy target).The "Forget Target" and "Copy Target" actions have been removed.Turrets will now automatically engage a locked target if it is within the turret’s max range and Line of Sight (and the turret is not already engaging another target).Small grid “Ejector” block has been changed to Small Connector (including Connector functionality).Added Sun Tracking option to Custom Turret Controller.Locked Landing Gear no longer takes control of the grids they are attached to.Event Controller & AI Blocks are here! ( Grid AI Guide). ![]() We cannot wait to see the workshop come ALIVE with new creations. These new blocks empower your creativity like never before. For this Major update we have provided you with the tools you need to define a new era in automation. Explore a future full of automated and animated allies and enemies. These powerful new mechanics will create new engineering opportunities and serve as a foundation for future upgrades and improvements to the existing PvE content.įrom flight control to combat maneuvers, the AI series of blocks delivers a completely new way to automate every aspect of your Space Engineers experience. The event controller not only provides new functionality, but delivers this functionality in an easy to use and easy to understand block. Airlocks, docking clamps, loading bays, and mecha controls are now simpler than ever. Automation has never been so easy!Ĭomplex mechanized systems can now be more easily realized through use of the new “Event Controller”. This update will not only reshape automation, but it will also serve as a basis for continued exploration of the “NPC” concept. You will need to clear your Steam launch options and use the new Game Launcher: Reminder: If you have been using Plugins, the Plugin Loader will be deprecated with v202. Previous Update discussion | All Update Threads Space Engineers Displates Related Subreddits Tips, tricks and keyboard shortcuts Links Malware's Development Kit (scripting help) Kanjashi's Space Engineers - Xbox Tutorialsĭwolfyone's Space Engineers Xbox Tutorialsĭwolfyone's Xbox Space Engineers New Player Guides Splitsie's Getting Started in Survival tutorials You can pre-order the PlayStation version from the PlayStation Store (:) Tips, Tricks and Tools You can purchase the Xbox version from the Microsoft Store, Standard Edition or Ultimate Edition 2022 You can purchase the PC version from the Keen SWH store or on Steam Players build space ships, wheeled vehicles, space stations and planetary outposts, pilot ships and travel through space to explore planets and gather resources to survive, or build with no limits in creative mode. This subreddit is an unofficial community about the video game "Space Engineers", a sandbox game on PC, Xbox, and soon PlayStation, about engineering, construction, exploration and survival in space and on planets. Please review the Posting Guidelines (!) General Information ✘ Don't link to your twitch-livestream! (no channel links: VOD and YouTube links are allowed) ✘ Don't advertise your servers as "official" or related to the subreddit! ✔ Meme-Posts that are directly related to Space Engineers ✔ Submissions must be directly related to the game Space Engineers ✔ Be civil (No slurs, argue the point not the person) Discord Facebook Twitter YouTube Steam Website (§) Subreddit Rules
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